League of Legends: a game mechanics gradually disappears, we explain why you

Memorandum of reference for more than ten years, League of Legends has evolved since its inception. If the goal of the game and its global structure have not really changed, many mechanics have been added to those already existing since 2010, and others have become obviously aging. We come back to one of them today.

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League of Legends now has 159 champions and four times more skills. Among them, there are mainly two types of mechanics: targeted spells and skillshots . If these two categories have existed since the debut of the MOBA, there seems to be less and less targeted spells, and more and more skillshots. We can imagine several reasons for that, but before getting there, let's take a moment to come back in more detail on each of the two mechanics.

You shoot or you point ?

Targeted spells, also called "Point'N'Click" by players, are spells that can not be missed . Indeed, to use them, simply be at the finishes of his target, point it with his mouse and click on it. When all the conditions are met, the spell part of your character and reaches his target, without the latter can avoid it.

Of course there are some exceptions to that. Some characters have capabilities that make it possible to get insensitive, like the fizz jump, or to protect themselves from any spell, like the shield of Sivir. Used at the right time, these capabilities can help you avoid a targeted spell. Some objects also make it possible to absorb a spell, and therefore not to suffer it. This is the case of the veil of the Banshee or the mantle of the night.

Skillshots, on the contrary, are much more difficult to use. Indeed, rather than leaving directly on the targeted character, a skillshot will do effect in a specific area or direction. The player can therefore miss his target if he does not seek correctly, and the opponent can avoid the spell if it moves well . Depending on the size of the spell, its speed and size of the opponent, a skillshot can therefore be more or less difficult to use. Yet, More and more champions have skillshots, and less and less targeted spell appear on the invoker's fault .

I like the stats

Why ANYONE Can EASILY Be Diamond Elo - League of Legends We say it in introduction, League of Legends offers players a set of 159 champions (soon 160), all with four skills, or 636 different skills. Starting from this base, we can establish the following statistics:

  • There are only 96 targeted spells, spread over 84 different champions
  • On these 96 targeted spells, more than half have the main effect of doing damage (43)
  • Only 20 targeted spells (outside the ultimate capacities) make it possible to inflict a powerful control effect on the target.
  • Among these 20 capacities, 8 require an additional gameplay element to succeed (push its target against a wall, accumulate brands, etc.)

* Obviously, targeted spells are already a minority in the game, and for cause: most new champions are no longer endowed, and even the old ones start losing them as and when they are redlappy * . This is the case for example for Sion, Taric or Warwick, historical champions of the game, who all lost a targeted spell in favor of a skillshot. But why such a preference of Riot Games for skillshots?

NERF THIS PLS

Obviously, it is much easier for a new player to use a targeted spell character than a character in Skillshots. Similarly, it is also simpler for the developers of Riot Games to create targeted spells, since we imagine less subjects with bugs and simpler to manage in case of additions of new mechanics. However, targeted spells are usually very unsatisfactory to use, and especially to undergo . Indeed, if launch a good fate at the right time is pleasant in itself, knowing that we could have missed it adds a little salt and further accentuates the feeling of success. On the other hand, avoid a major capacity allows immediate counter-attack, and undergo a targeted spell gives the impression that can not do anything to avoid it .

If they are more difficult to use, the skillshots remain much more exhilarating to play . In addition, they allow Riot Games to have more levers to balance them. It is much easier to accept that a skillshot inflicts a lot of damage or a massive control effect since it can be avoided, as long as they know how to play and get around. If they will surely disappear, it is nice to see that developers choose to equip less and less targeted spells to their champions, and more and more skillshots .

Summary of the League of Legends Walkthrough Comments All comments (1) You must be logged in to post a comment. Duc MP 1 hour ago 3000 euros for that, crying with laughter, the pc fanboys Read more... 0 0 To respond Post Hide 0 response More comments

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